# Set Design

> Site-scale immersive 3D for ultraweb builds — ONE persistent R3F canvas behind natively-scrolling DOM, surviving every route; a DCC-authored camera clip scrubbed by a journey map (route window x scrollYProgress - mixer.setTime), material-names-as-API, patched stock materials over hand-written GLSL, punctuation-only postprocessing, and a gltf-transform/DRACO asset pipeline. GATED — Phase 9 only when design/DIRECTION.md names this skill, its route scope AND its byte budget, at archetype 12 and motion intensity 3; ONE set piece in one section stays ultraweb:showpiece. Invoke when DIRECTION.md commissions the world, or when the user says "the whole site is 3D", "a world you scroll through", "persistent WebGL across pages", "scroll-driven camera journey", "immersive 3D portfolio", or "one continuous scene across all the pages".

## Facts
- Page: https://tashan.sh/capability/skill-blyatiful1-set-design
- tashan id: skill:blyatiful1/set-design
- Source: https://github.com/blyatiful1/ultraweb
- Type: skill
- Category: design
- tashan score: not scored (catalogued only — too little public evidence)
- Adoption: 9.0
- Upkeep: 99.0
- Freshness: 97.0
- Evidence coverage: 84% of the inputs this score can use
- Health: active
- Instruction depth: not yet graded
- License: MIT
- Official: no

## Install

```sh
cp -r set-design ~/.claude/skills/
```

## Security audit
Not scanned. We audit npm-published capabilities; this one has no npm package we can resolve, or has not reached the queue. This is not a clean bill of health.

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Measured 2026-08-23 by tashan (https://tashan.sh) from public evidence. Scorer s5.
