# Dayz Launch Objectbuilder

> Open Object Builder (DayZ Tools' .p3d model editor) from the CLI, optionally pointed at a specific .p3d file or mod folder. Spawns detached so the shell returns immediately. Requires /dayz-setup-objectbuilder to have been run once on the machine. Replaces clicking through Steam → DayZ Tools → Object Builder → File → Open.

## Facts
- Page: https://tashan.sh/capability/skill-dayz-n-chill-dayz-launch-objectbuilder
- tashan id: skill:DayZ-n-Chill/dayz-launch-objectbuilder
- Source: https://github.com/DayZ-n-Chill/Agentic-Z
- Type: skill
- Category: other
- tashan score: not scored (catalogued only — too little public evidence)
- Adoption: 9.0
- Upkeep: 95.0
- Freshness: 90.0
- Evidence coverage: 84% of the inputs this score can use
- Health: active
- Instruction depth: not yet graded
- License: NOASSERTION
- Official: no

## Install

```sh
cp -r dayz-launch-objectbuilder ~/.claude/skills/
```

## Security audit
Not scanned. We audit npm-published capabilities; this one has no npm package we can resolve, or has not reached the queue. This is not a clean bill of health.

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Measured 2026-09-12 by tashan (https://tashan.sh) from public evidence. Scorer s5.
