# Dayz P3d Audit

> Audit and fix DayZ .p3d model files for collision, action targeting, physics, animation, path, and structural issues. Runs py3d-based validation against known-working reference patterns. Also validates config.cpp and .rvmat files for path and property issues. Use this skill whenever: a DayZ mod object has no collision, actions don't appear, the player walks through placed objects, CCTObject raycasts miss, Geometry LOD seems ignored, a model was exported from Blender and doesn't work in-game, textures are missing, animations don't play, or the user says "review the p3d", "check the model", "audit collision", "why no actions", "flag/object has no collision", "audit the mod", "check paths", "validate the model". Also trigger when debugging any placed InventoryBase item. This is the GO-TO skill for P3D and mod structure debugging.

## Facts
- Page: https://tashan.sh/capability/skill-dayz-n-chill-dayz-p3d-audit
- tashan id: skill:DayZ-n-Chill/dayz-p3d-audit
- Source: https://github.com/DayZ-n-Chill/Agentic-Z
- Type: skill
- Category: design
- tashan score: not scored (catalogued only — too little public evidence)
- Adoption: 9.0
- Upkeep: 95.0
- Freshness: 90.0
- Evidence coverage: 84% of the inputs this score can use
- Health: active
- Instruction depth: not yet graded
- License: NOASSERTION
- Official: no

## Install

```sh
cp -r dayz-p3d-audit ~/.claude/skills/
```

## Security audit
Not scanned. We audit npm-published capabilities; this one has no npm package we can resolve, or has not reached the queue. This is not a clean bill of health.

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Measured 2026-09-12 by tashan (https://tashan.sh) from public evidence. Scorer s5.
