# Motion Doctrine

> GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you enter, incl. the Z scale-sign rule), the film's current, carrier elements, causal motion, the Seam Gate (build-gate enforcement), the ban on idle wobble (motion must PERFORM, not breathe), stillness-before-climax, and the sustained-motion routes. Routes to the low-level technique skills (cut-the-curve — the full catalog incl. waterfall entry + nudge curve, oversized-cursor, seam-craft). These rules SUPERSEDE generic / upstream motion guidance. [continuity, direction, vector, momentum, seam, transition, ease, performance, idle-motion, narrative-motion, film-grammar]

## Facts
- Page: https://tashan.sh/capability/skill-heygen-com-motion-doctrine
- tashan id: skill:heygen-com/motion-doctrine
- Source: https://github.com/heygen-com/hyperframes
- Type: skill
- Category: other
- tashan score: not scored (catalogued only — too little public evidence)
- Adoption: 9.0
- Upkeep: not measured
- Freshness: not measured
- Evidence coverage: not measured
- Health: not measured
- Instruction depth: not yet graded
- Official: no

## Install

```sh
cp -r motion-doctrine ~/.claude/skills/
```

## Security audit
Not scanned. We audit npm-published capabilities; this one has no npm package we can resolve, or has not reached the queue. This is not a clean bill of health.

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Measured 2026-08-04 by tashan (https://tashan.sh) from public evidence. Scorer s5.
