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Ambient Bed

skill

Use when generating a long looping location ambience — forest at dawn, dungeon air, city street, spaceship hum, cave drip. Non-melodic, low-energy, never draws attention. Wires as a looping AudioStreamPlayer on the Ambient bus with a marked seamless loop. Trigger on "ambient bed", "room tone", "background ambience", "forest ambience", "dungeon air", "make it sound like a cave".

Works with: Claude Code (native)  ·  Cursor, Codex CLI (manual)
native: this artifact type is that client's own format

Install (Claude Code):

cp -r ambient-bed ~/.claude/skills/

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source ↗  ·  skill:SummerEngine/ambient-bed

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