# Fps Controller

> Use when building an FPS, first-person movement, or a 3D character that walks, jumps, and reacts to external forces — production-quality first-person controller with WASD, mouse look, jump, coyote time, jump buffering, air control, and external-velocity handling. Trigger on "FPS", "first-person", "WASD", "character controller", "mouse look", "player movement", "jump".

## Facts
- Page: https://tashan.sh/capability/skill-summerengine-fps-controller
- tashan id: skill:SummerEngine/fps-controller
- Source: https://github.com/SummerEngine/summer
- Type: skill
- Category: devtools
- tashan score: not scored (catalogued only — too little public evidence)
- Adoption: 9.0
- Upkeep: 79.0
- Freshness: 93.0
- Evidence coverage: 84% of the inputs this score can use
- Health: active
- Instruction depth: not yet graded
- License: MIT
- Official: no

## Install

```sh
cp -r fps-controller ~/.claude/skills/
```

## Security audit
Not scanned. We audit npm-published capabilities; this one has no npm package we can resolve, or has not reached the queue. This is not a clean bill of health.

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Measured 2026-08-14 by tashan (https://tashan.sh) from public evidence. Scorer s5.
