# Game Feel

> Use when the user says the game "feels flat", "lacks impact", "needs juice", "needs punch", or asks for hit feedback, screen shake, camera shake, audio ducking, or general "game feel". Walks the user through the canonical Summer Engine game-feel stack — hit-flash + trauma camera shake + audio ducking — wired together so a single hit fires all three. Trigger on "vfx", "juice", "punch", "feels flat", "game feel", "hit flash", "screen shake", "camera shake", "ducking".

## Facts
- Page: https://tashan.sh/capability/skill-summerengine-game-feel
- tashan id: skill:SummerEngine/game-feel
- Source: https://github.com/SummerEngine/summer
- Type: skill
- Category: other
- tashan score: not scored (catalogued only — too little public evidence)
- Adoption: 9.0
- Upkeep: 79.0
- Freshness: 93.0
- Evidence coverage: 84% of the inputs this score can use
- Health: active
- Instruction depth: not yet graded
- License: MIT
- Official: no

## Install

```sh
cp -r game-feel ~/.claude/skills/
```

## Security audit
Not scanned. We audit npm-published capabilities; this one has no npm package we can resolve, or has not reached the queue. This is not a clean bill of health.

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Measured 2026-08-14 by tashan (https://tashan.sh) from public evidence. Scorer s5.
