# Use Widget Asset

> Use when consuming a widget slice (panel, button, slider, progress bar, or toggle pair) from a create-asset-sheet pack into a Godot scene. The pack's metadata.sliceMeta carries 9-slice margins, fill rects, and on/off pair links per slice — this skill explains how to wire those into NinePatchRect / TextureProgressBar / TextureRect so the asset behaves like a real UI control instead of a static texture.

## Facts
- Page: https://tashan.sh/capability/skill-summerengine-use-widget-asset
- tashan id: skill:SummerEngine/use-widget-asset
- Source: https://github.com/SummerEngine/summer
- Type: skill
- Category: design
- tashan score: not scored (catalogued only — too little public evidence)
- Adoption: 9.0
- Upkeep: 79.0
- Freshness: 93.0
- Evidence coverage: 84% of the inputs this score can use
- Health: active
- Instruction depth: not yet graded
- License: MIT
- Official: no

## Install

```sh
cp -r use-widget-asset ~/.claude/skills/
```

## Security audit
Not scanned. We audit npm-published capabilities; this one has no npm package we can resolve, or has not reached the queue. This is not a clean bill of health.

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Measured 2026-08-14 by tashan (https://tashan.sh) from public evidence. Scorer s5.
